
The pre- Reaper update to Diablo III replaced the familiar old-style settings with a completely new set that falls closer in some ways to what Blizzard did with the console version of the game. The days of Nightmare, Hell, and Inferno difficulty settings are over. Those changes set the stage for the PC’s Loot 2.0 update, but there’s been no confirmation of plans to integrate them on the console side. The Reaper of Souls expansion will be coming to consoles eventually, but the console version of Diablo III has its own re-worked loot system and difficulty settings. Note: This guide focuses specifically on the PC version of the game. If you’ve got any tips, please do share them in the comments below! Expect this guide to change and evolve over time. This is still a fresh release, and we’re still getting the hang of some of the systems. We’re going to take a look at both in this guide, to help you re-acclimate to the new face of Diablo III while taking advantage of the nifty new features that the expansion pack introduces. Reaper of Souls is a paid add-on, but Loot 2.0 – which is arguably even more vital to the shifted flow of the game – is completely free. More than that, the game’s approach to difficulty settings has been completely re-engineered, as have the under-the-hood mechanisms that handle loot drops. For one, the Auction House in the PC version of the game is gone. There’s also Blizzard’s Loot 2.0 update, which amounts to a foundational change on multiple levels. The new Reaper of Souls expansion adds a healthy amount of content, but it’s not just that. Diablo III is not the same game that it was when it launched in 2012.
